Spreads
Spreads: A Strategic Board Game
How to Play: Use your mouse to move your piece across the board. Each move leaves a trail of stones behind. The goal is to use these stones to block your opponentโs piece without trapping your own. Achieve victory in all 4 levels to complete the game.
Controls: The game requires only a mouse. Click to choose your piece and click again to move it.
Game Overview: โSpreadsโ combines the classic tactics of chess and checkers but with a unique twist. You must think ahead and strategically spread stones to trap your opponent. Successfully navigate through the gameโs challenges and outwit your adversaries to win a substantial reward.
Crafted for the Pirate Software Game Jam 2024.
GDD (Game Design Document) can be downloaded below.
Made by: https://instagram.com/vdk.shvts
Status | Prototype |
Platforms | HTML5 |
Author | Vadym Shvets ๐ |
Genre | Strategy, Card Game, Puzzle |
Tags | Atmospheric, Chess |
Development log
- cards cards cards!Mar 30, 2024
- big update is coming!Mar 10, 2024
Comments
Log in with itch.io to leave a comment.
Very simple game mechanics that make for much deeper strategy, well done! Nice game
thanks ๐ค๐ป
I love the music and the scary feeling. The AI seemed a bit too dumb tho. Definitely got the vibe. I did not clearly understand how this was related to the spreading theme
what do you mean? whole game based on โspread those stones smartlyโ idea :) and thanks for your report <3
I totally dig the theming, I like the detail of the audience building up as you win more rounds. I /think/ I might've worked out a guaranteed way to win, but the concept is fun regardless.
thanks! definitely have work to do)
Nice game. But after opening the money box, looks like the box overlaps with the game when it starts again:
I played the browser version.
Another thing I noticed: the game ends for the player, if the piece moves to a place where it can't move with the next move. But the computer can move in such a place, and the next level starts only, if the player moves, and then it is the computers turn. Should be the same behavior. I think would make more sense that a player loses only when it is his turn, and he can't move anymore (so the computer behavior).
thanks for letting me know! yes, it has weak places which I will fix after game jam) ๐๏ธ
BTW, I really like the game idea, and would like to write my own version of the game. Game ideas are not protected, but I could also name it Spreads, if you don't mind, and add a link to your original game on my page, if you like. I think I can implement a much improved computer player. Would give you the source code for it, so that you can integrate it in your game as well.
here is my โyesโ to all your ideas, but! not to source code :)
Cool, thanks! I've started with the game: https://frank-buss.de/tmp/spreads/ The computer player is still very weak, it is a simple minimax search algorithm, but I found a developer at Upwork who says he can implement a better one. I think would be also fun to allow different board sizes, like 8x8, or 10x10.
The enhanced computer player is done, same link. I can't beat it anymore. A friend who played it for hours, can beat it sometimes.
Unsure if I won or not but the style is awesome!
4/4 is win
this game is great! The if you start the game again after beating it, it freezes for me, love this puzzle game though!
thanks!